Featured Articles

Intel releases tiny 3G cell modem

Intel releases tiny 3G cell modem

Intel has released a 3G cellular modem with an integrated power amplifier that fits into a 300 mm2 footprint, claiming it…

More...
Braswell 14nm Atom slips to Q2 15

Braswell 14nm Atom slips to Q2 15

It's not all rosy in the house of Intel. It seems that upcoming Atom out-of-order cores might be giving this semiconductor…

More...
TSMC 16nm wafers coming in Q1 2015

TSMC 16nm wafers coming in Q1 2015

TSMC will start producing 16nm wafers in the first quarter of 2015. Sometime in the second quarter production should ramp up…

More...
Skylake-S LGA is 35W to 95W TDP part

Skylake-S LGA is 35W to 95W TDP part

Skylake-S is the ‘tock’ of the Haswell architecture and despite being delayed from the original plan, this desktop part is scheduled…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Thursday, 13 June 2013 07:08

Sony still has no finalized DRM policy for PS4

Written by David Stellmack

Clever use of word play left the door wide open

Analysts seem to believe that Sony’s DRM claims regarding PlayStation 4 were nothing more than a clever use of word games by Sony’s marketing department to get the reaction that we have seen from the community. Still, sources are indicating to us that Sony really has no finalized DRM policy for the PS4 and that what has been said so far leaves the door wide open.

While some might suggest that this is sour grapes coming from the other side, the reality is that while Sony may choose not to use or introduce DRM on the titles that it releases and publishes from its internal studios, the door was left open for 3rd party publishers to implement DRM on the PlayStation 4, in a similar way to the method that works on the Xbox One.

While publishers and developers believe that strict DRM is necessary to protect their bottom line, it would seem that how the DRM will be implemented in the end continues to change. We think that it isn’t done changing yet. It is very likely that more changes, or tweaks if you will, will happen on both sides prior to the release of the console.

Transition to the new business model will be that software licensing, rather than ownership of the disc, is something that developers and publishers are going to force us to adopt. The reality is that it is better for their business model; and the freedom we have enjoyed with the Xbox 360 and PlayStation 3 we will remember in passing as the gaming industry takes another turn.

blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments