Featured Articles

5th Generation Broadwell 14nm family comes in three lines

5th Generation Broadwell 14nm family comes in three lines

Intel's 5th Core processor family, codenamed Broadwell, will launch in three lines for the mobile segment. We are talking about upcoming…

More...
Broadwell Chromebooks coming in late Q1 2015

Broadwell Chromebooks coming in late Q1 2015

Google's Chromebook OS should be updating automatically every six weeks, but Intel doesn't come close with its hardware refresh schedule.

More...
New round of Nexus phone rumour kicks off

New round of Nexus phone rumour kicks off

Rumours involving upcoming Nexus devices are nothing uncommon, but this year there is a fair bit of confusion, especially on the…

More...
Nvidia officially launches the 8-inch Shield Tablet

Nvidia officially launches the 8-inch Shield Tablet

As expected and reported earlier, Nvidia has now officially announced its newest Shield device, the new 8-inch Shield Tablet. While the…

More...
Aerocool Dead Silence reviewed

Aerocool Dead Silence reviewed

Aerocool is well known for its gamer cases with aggressive styling. However, the Dead Silence chassis offers consumers a new choice,…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Monday, 05 August 2013 11:55

Microsoft spruces up Xbox One

Written by Nick Farrell

GPU overclocking 

Microsoft is preparing to take on Sony’s Playstation with a spruced up spec for its Xbox One. Over the weekend the Major Nelson podcast has confirmed that the new next-generation Microsoft’s Xbox One games console has received a graphics speed increase of 6.62 percent. The final processor will now will ship with a 853MHz clock-speed up from its previous 800MHz.

Comments from Corporate vice president Marc Whitten were published online about the news and published by the GameSpot website. These were quickly pulled, but not before they were seen by enough of the world to record them. Whitten wrote that Microsoft has dropped in what Microsoft internally call the mono driver. This was the graphics driver that really is 100 percent optimised for the Xbox One hardware.

“You start with the base [DirectX] driver, and then you take out all parts that don’t look like Xbox One and you add in everything that really optimises that experience. Almost all of our content partners have really picked it up now, and I think it’s made a really nice improvement,” he wrote.

He said that it’s actually been really good news for Microsoft, and an example of that is we’ve tweaked up the clock speed on our GPU from 800MHz to 853MHz.”

Nick Farrell

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments