Featured Articles

TSMC: Volume production of 16nm FinFET in 2H 2015

TSMC: Volume production of 16nm FinFET in 2H 2015

TSMC has announced that it will begin volume production of 16nm FinFET products in the second half of 2015, in late…

More...
AMD misses earnings targets, announces layoffs

AMD misses earnings targets, announces layoffs

AMD has missed earnings targets and is planning a substantial job cuts. The company reported quarterly earnings yesterday and the street is…

More...
Did Google botch the Nexus 6 and Nexus 9?

Did Google botch the Nexus 6 and Nexus 9?

As expected, Google has finally released the eagerly awaited Nexus 6 phablet and its first 64-bit device, the Nexus 9 tablet.

More...
Gainward GTX 970 Phantom previewed

Gainward GTX 970 Phantom previewed

Nvidia has released two new graphics cards based on its latest Maxwell GPU architecture. The Geforce GTX 970 and Geforce GTX…

More...
EVGA GTX 970 SC ACX 2.0 reviewed

EVGA GTX 970 SC ACX 2.0 reviewed

Nvidia has released two new graphics cards based on its latest Maxwell GPU architecture. The Geforce GTX 970 and Geforce GTX…

More...
Frontpage Slideshow | Copyright © 2006-2010 orks, a business unit of Nuevvo Webware Ltd.
Monday, 05 August 2013 11:55

Microsoft spruces up Xbox One

Written by Nick Farrell

GPU overclocking 

Microsoft is preparing to take on Sony’s Playstation with a spruced up spec for its Xbox One. Over the weekend the Major Nelson podcast has confirmed that the new next-generation Microsoft’s Xbox One games console has received a graphics speed increase of 6.62 percent. The final processor will now will ship with a 853MHz clock-speed up from its previous 800MHz.

Comments from Corporate vice president Marc Whitten were published online about the news and published by the GameSpot website. These were quickly pulled, but not before they were seen by enough of the world to record them. Whitten wrote that Microsoft has dropped in what Microsoft internally call the mono driver. This was the graphics driver that really is 100 percent optimised for the Xbox One hardware.

“You start with the base [DirectX] driver, and then you take out all parts that don’t look like Xbox One and you add in everything that really optimises that experience. Almost all of our content partners have really picked it up now, and I think it’s made a really nice improvement,” he wrote.

He said that it’s actually been really good news for Microsoft, and an example of that is we’ve tweaked up the clock speed on our GPU from 800MHz to 853MHz.”

Nick Farrell

E-mail: This e-mail address is being protected from spambots. You need JavaScript enabled to view it
blog comments powered by Disqus

 

Facebook activity

Latest Commented Articles

Recent Comments